Monster Hunter Wilds: new gameplay details from today’s State of Play

Greetings, PlayStation fans! Today during State of Play, we revealed some exciting new information for Monster Hunter Wilds. It’s been some time since we first announced the game last December, so the team is thrilled to show off our newest trailer to everyone. It’s still a small taste of things to come, but we hope you can pick up on one of the game’s main themes: “the living world.” Beyond the new trailer itself, we’d also like to introduce some of the monsters, characters, and even share some info about the hunter’s new mount. Play Video

Breathtaking Immersion

Every locale, monster, and person acts with their own thoughts and motivations, combining dynamically to bring an immersive and constantly changing Monster Hunter ecosystem to life.

When you encounter a large monster while out exploring a locale, you’ll be able to begin that quest seamlessly, allowing for deeper immersion. Your hunter will also engage other characters in fully voiced conversations, deepening your connection with the many people you’ll meet along the way.

Changing Environments

In Monster Hunter Wilds, locales are dense, deep, and three-dimensional. Let’s start with the Windward Plains shown in the trailer, which is a vast, untamed land ready to be explored. While exploring this new locale, hunters will discover harsh environments contrasted by abundant landscapes teeming with life, and even extreme weather conditions that transform the locale in unexpected ways.

Windward Plains

A vast sand plain and the first locale that the investigation team will explore after setting foot into the Forbidden Lands. The locale consists of a variety of unique areas made up of sandy deserts, swaying grasslands, and twisting rock formations.

This is just one such region that awaits you, and rest assured that a world full of countless surprises and discoveries to be made awaits. 

In Monster Hunter Wilds, environments will change drastically. Monsters and organisms will change and adapt according to changes in the environment, resulting in a world that feels truly alive.  

A Believable Ecosystem of Monsters

Monsters act independently to survive in these harsh environments. In Monster Hunter Wilds, hunters can expect to immerse themselves in a vibrant ecosystem of monsters living in nature, including large-scale groups of monsters that move in herds and packs and interact with one another. 

Doshaguma

Fanged Beast

A monster with a tough, strong-looking build. Doshaguma are highly territorial, have a wide habitat range, and can be very aggressive. Large packs of this monster have sometimes been spotted.

Chatacabra

Amphibian

This amphibian species uses adhesive saliva to attach ore and other substances to its forelegs to strengthen itself. 

Ceratonoth

Herbivore

Ceratonoth males protect surrounding females of their species from lightning by catching lightning strikes with the well-developed dorsal horns on their backs and releasing them to the ground. They form large herds with the male Ceratonoth at the center.

Dalthydon

Herbivore

This herbivorous wyvern changes its habitat depending on the season. When it senses danger, it will sometimes take a defensive posture and fight back with its well-developed head shell.

Seikret, an essential mount for traveling through vast fields

Say hello to your trusty new mount—the Seikret! These small but nimble monsters are ridden by hunters and other members of the Research Commission. Using their strong sense of smell, they can automatically take you to destinations that you specify on your map. 

You’ll be able to use certain items and even your slinger while on the move, allowing you to recover your health, sharpen your weapon, or even gather materials all from the safety of your Seikret.

In addition to acting as a rideable mount, the Seikret enables hunters to access and switch to a secondary weapon without returning to base! Use this brand-new ability to adapt quickly to the ever-changing hunts in Monster Hunter Wilds.

Ultimate hunting action

The 14 iconic weapon types make their return in Monster Hunter Wilds. Choose from the Great Sword, Long Sword, Sword & Shield, Dual Blades, Hammer, Hunting Horn, Lance, Gunlance, Switch Axe, Charge Blade, Insect Glaive, Light Bowgun, Heavy Bowgun, and Bow.

While series veterans should find themselves right at home, there’s plenty of new actions for each weapon type that will take your hunt to the next level. We shared a small look at a few of these for the Great Sword and Heavy Bowgun, and we look forward to sharing more information on all the new actions in the future!  

For now, let’s go over a few of the new abilities and systems that will make their debut in Monster Hunter Wilds. 

Focus Mode

In Focus Mode, hunters will have more precise control over how they guard, aim, and attack in order to target a monster’s weak points for big damage. Focus Mode makes it easier to adjust your distance to the monster and aim your attacks, making the distinctive Monster Hunter hunting action more accessible to a wider variety of players. 

Some weapons will also feature distinctive moves that can only be used in this mode.

Hook Slinger

A new version of the slinger has been added to the hunter’s standard equipment in Monster Hunter Wilds. Use it to collect items from a distance, even while on the back of a Seikret. Some contextual actions using the slinger can also be activated from a distance.

We can’t wait for you to see how all of these systems come together to make for a truly evolved hunting experience that retains the depth the series is known for, while providing new and exciting ways to hunt. 

Enter a deep story as a hunter appointed to the Forbidden Lands Research Commission

The story takes place in the Forbidden Lands, where you will set foot into a vast region that the Guild has yet to investigate. What discoveries await you in this unexplored land, full of new faces to meet and monsters to discover? 

Allow us to introduce you to a few of the key characters you’ll meet in the story. 

Characters

・The Hunter

The protagonist controlled by the player. A hunter that has been appointed to the Forbidden Lands Research Commission by the Guild. As with past Monster Hunter games, you’ll be able to create your own hunter, who will have fully voiced dialogue for the first time in the series. 

・Palico

A Felyne that supports the protagonist as a Palico. The Palico speaks the same language as humans and will greatly support and aid you on your adventures. 

Alma 

A guild-appointed handler who relays monster hunt requests and authorizations, and also manages the hunter’s quests. Alma will join you out in the field and throughout your adventure, providing useful information and helping you keep track of your quests and supply items.

Gemma

For anything you need forged, Gemma is ready to go. As a Research Commission Smithy, Gemma will be in charge of crafting your armor and weapons.

Nata

A mysterious child that accompanies the investigation crew, Nata will play a key role in the game’s story.

Wrap-up

We hope you enjoyed the new trailer and all of the details we’ve shared today for Monster Hunter Wilds. The team is working hard to craft and immersive hunting experience with a compelling story, so please stay tuned for more information to come. 

Players of Monster Hunter: World and Monster Hunter World: Iceborne on PlayStation can use their save data to receive special bonuses in Monster Hunter Wilds! 

More details on how you can receive the bonuses, please visit the official website.

  • Monster Hunter: World Save Data Bonus
    • Felyne Leather Set (Palico Armor) 
    • Felyne Acorn Spade (Palico Weapon)
  • Monster Hunter World: Iceborne Save Data Bonus
    • Felyne Duffel Set (Palico Armor) 
    • Felyne Trekker Peckaxe (Palico Weapon)

Monster Hunter Wilds is launching for PlayStation 5 in 2025! Please look forward to more information in the near future. 

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