PATCH NOTES – UPDATE 22.2

22.2 Highlights

Live Maintenance Schedule

※ The times shown below are subject to change.

  • PC
    • PDT: March 14, 5:00 PM – March 15, 1:30 AM
    • CET: March 15, 1:00 AM – 9:30 AM
    • KST: March 15, 9:00 AM – 5:30 PM
  • Console
    • PDT: March 22, 6 PM – March 23, 2 AM
    • CET: March 23, 2 AM – 10 AM
    • KST: March 23, 10 AM – 6 PM

Live Server Fixes

  • Fixed the issue where your DBNO revive time settings are not applied to Custom Matches.
  • Fixed the issue where you are instantly revived once you use a Self-AED at the same time as when a teammate tries to revive you from DBNO.
  • Fixed the glitch when you press the News button after pressing the Events button.
  • Fixed the issue where you hear a certain sound when you rotate the preview of a vehicle at Customize – Vehicle.
  • Fixed the issue where you can sometimes see through terrain when you are spectating a knocked out player in FPP.
  • Fixed the issue where the game sound volume appears to be too low at times.
  • (PC) Fixed the issue where a replay is created after you force quit the game even with the replay feature disabled.
  • (PC) Fixed the issue where you are sometimes unable to use the Interact key.
  • (Console) Fixed the issue where when a team member attempts revival with a Self-AED, the Self-AED disappears, the revival attempt is canceled, and you are no longer able to use the Self-AED.

Map Service

  • Test Server
    • Normal Match: Erangel / Miramar / Sanhok
      • AS region: Squad
      • NA region: Squad – FPP
  • Live Server
    • Map Selection Region
      • Featured Map queue has been closed.
      • Normal Match: Erangel / Miramar / Taego / Sanhok / Paramo
      • Ranked: Erangel / Miramar / Taego
    • Random Map Region
      • Normal Match: Erangel (20%) / Miramar (20%) / Deston (20%) / Taego (20%) / Paramo (20%)
      • Ranked: Erangel / Miramar / Taego
    • Console (Xbox, PlayStation®)
      • Normal Match: Erangel (20%) / Miramar (20%) / Deston (20%) / Taego (20%) / Paramo (20%)
      • Ranked: Erangel / Miramar / Taego

※ Please note the features and updates introduced below may be modified or even possibly removed due to reasons such as bugs, in-game issues, and/or community feedback. Also, images used below are provided as visual guidelines – features may turn out looking different in the actual game as builds are continuously developed and fixed before they go live.

New Weapon: FAMAS

Introducing FAMAS, the latest addition to our Care Package goods. This sleek and powerful French-made assault rifle packs a punch with its high rate of fire, making it a force to be reckoned with in various combat situations. With its unique design and deadly capabilities, FAMAS is sure to become a new favorite for those seeking a reliable AR to dominate your enemies on the Battlegrounds.

  • Fire Modes: Single, Burst, and Full-Auto
  • Can attach up to the 6x Scope.
  • Ammo: 5.56mm
  • Damage per shot: 39
  • Effective range: 400m
  • Rate of fire: 900 RPM
  • Available modes
    • Spawns in Care Packages, Secret Rooms, Lab Camps, Supply Drops, and Pillar Boxes only.
    • Available on every map.
    • Normal Matches, Ranked, Training Mode, Team Deathmatch, Custom Matches, Sandbox Mode (PC)
      • Unavailable in Custom Match – Esports Mode.

Gameplay

Weapon Balance

 ※ The changes below apply to both Normal and Ranked matches.

  • AUG
    • AUG has been removed from Care Packages and will now be a world spawn weapon.
      • Available on every map.
    • Damage: 42 → 41
    • Rate of fire: 700 → 750
    • Bullet velocity: 940m/s → 890m/s
    • Effective range: 90~500 → 60~450
    • Recoil has been generally readjusted (slightly increased).
  • M416
    • Damage: 41 → 40
    • Horizontal recoil has slightly increased.
  • M16A4 and Mk47 Mutant
    • Single/Burst RPM: 600 → 800
  • Shotguns (S686, DBS, O12, S12K, S1897)
    • Normal Match: Spawn rate (including number of ammo) has reduced by approximately 30% on every map.
    • Ranked: Spawn rate (including number of ammo) has reduced by approximately 20% on every map.
    • Spawn rates for ARs, DMRs, and SMGs have slightly increased instead.
  • P90
    • Added to Care Packages and Secret Rooms in Ranked.
    • Fixed the issue where P90s that were supposed to spawn with a certain rate in Care Packages were not spawning properly.
    • At least 200 ammunition will spawn together with the P90.
  • Heavy Stock
    • Added to Care Packages in Ranked.
    • Will now spawn more often.
      • Therefore, Tactical Stocks’ spawn rates have slightly decreased.

< Dev’s Comment >

We’re nudging some healthy balance updates to several of our well-known weapons this update. We constantly strive to create a balanced and enjoyable gameplay experience and in order to achieve this goal we analyze months’ worth of player data, monitor community feedback, and conduct extensive testing.

  • AUG: We’ve observed that the 5.56mm’s overperformance appears to have stabilized following the Mk12 readjustment in our last update. However, we have also noted the limited options for 5.56mm AR weapons, particularly when compared to the diverse selection of 7.62mm weapons. This is why we’ve decided to make significant changes to our arsenal ecosystem starting this update – we’ve brought in FAMAS, a powerful 5.56mm weapon, to exclusive locations such as Care Packages. Furthermore, we are introducing the AUG as a world spawn weapon and adjusting its stats accordingly to make it more potent but also more challenging to handle compared to the M416. These changes will establish the AUG as a formidable choice among 5.56mm ARs.
  • M416: The M416 is widely favored among ARs due to its excellent balance of firepower and stability, and its impressive performance in combat. However, to introduce new changes, we have determined that a minor adjustment to the M416 was necessary.
  • M16A4 and Mk47 Mutant: The M16A4 and Mk47 Mutant, which lack the Full-Auto mode, are currently underperforming. We have also taken note of our community’s desire to see the return of high-risk, high-reward weapons from the early days of PUBG: BATTLEGROUNDS. As a result, we have increased the Single and Burst RPM of the M16A4 and Mk47 Mutant to a higher level, based on your feedback and internal testing.
  • Shotguns: We also understand your frustrations with encountering shotguns after shotguns and getting instantly knocked out, especially early in game. To preserve the concept and authenticity of shotguns, we’ve decided to reduce the spawn rates of shotguns and their corresponding ammo instead of adjusting their performance. With this change, we hope it’ll make it more challenging for players to rely excessively on shotguns during early-game. We’ve also slightly increased the spawn rates for ARs, DMRs, and SMGs instead to see more various combats from the start.

As we mentioned in our previous Dev Letter: Gunplay Development Direction, we wish to create a diverse gameplay environment where players are able to freely choose the weapon that best fits their playstyle, rather than feeling as if they’re in need to use a particular weapon to compete. We understand the importance of maintaining fair balance in the game, and we are committed to continually monitoring your plays and feedback.


Loot Recommendation Improvements

※ The features below may be toggled off through settings.

  • The loot recommendation feature will now highlight lootable weapon attachments.
  • Your Inventory will also highlight recommended ammo/attachments/equipment you have looted.

World

  • Cheers to our upcoming 6th Year Anniversary! Decorative objects such as billboards and more have been added to Erangel, Miramar, and Sanhok.
  • Deston
    • Added several hills in the valley between Barclift and Turrita to block more sightlines while traveling between towns and to make it a little safer to travel.
  • Added a dirt race track on the peninsula south of Sancarna to help block sightlines and create an interesting space to traverse while moving through the lowland area between the main road and the hill.
  • Erangel’s Hall of Fame has been updated to commemorate the winning team, Natus Vincere, of PGC 2022. The Hall of Fame includes:
    • Photos
    • Trophy
    • Crest
    • Uniform
    • Honor Board
    • Poster

Modes

  • AUG has been added to Team Deathmatch and Custom Matches.
  • Mk12 and ACE32 have been added to Esports Mode.
    • AUG remains a Care Package weapon in Esports Mode.
      • AUG has been removed from Esports Mode – Global Rule Settings.

UX/UI

  • The in-game UI for weapon and attachment descriptions has been revamped to convey information more clearly and effectively.
    • The updated UI will display essential details, such as Damage per Bullet, DPS, Rate of Fire, Muzzle Velocity, Stability, and Effective Range.
    • The UI for displaying a weapon’s category and required ammunition type has also undergone improvements.
  • In addition to the weapon-related updates, the Lobby UI has also received a general facelift, resulting in more cohesive and organized designs.

Lobby

  • A Tier system has been added to Survival Mastery. Level up beyond 500 and receive new rewards along the way!
    • You may now move up a single Tier and begin again from Level 1 every time you level up from Level 499.
    • The maximum Tier you can reach is Tier 5.
    • New Rewards
      • Normal Reward : Instead of the usual BP, you will now receive a Supply Loot Cache per level up regardless of your Tier. (Receive up to 499 Supply Loot Caches max!)
      • Tier-Up Reward : Receive a Survival Mastery Medal. The Medal will be upgraded for each Tier you level up.
  • Career and Profile Improvements
    • The Overview page on both your Career and Profile tabs will display your current leaderboard rank of the Season.
      • The highest rank you’ve reached of all time will also be displayed (starting from at least Platinum V).
    • We’ve readjusted the bonus XP rate you receive per weapon so that they’re all equal for your Weapon Mastery.
    • The Jammer Pack category has been added to Customize.
    • The Career – Survival page has been removed.
      • Rewards you have been claimed will be automatically granted to your Customize page.

Workshop

Chest

  • New item sets have been added to the Hunter’s Chest and Archivist’s Chest.
    • Survivor Pass: Deston
    • Bunny Academy
    • PCS7
    • Burning Chicken Festival
  • Two new item sets have been added to Special Crafting.

Performance

  • (Steam) A game file integrity check pop-up will show when you open the client with damaged files.

Bug Fixes

Gameplay

  • General in-game bugs have been fixed.
  • The option to make smoke effects from explosions appear natural against the lighting, depending on the weather, was found to be missing in certain weather conditions. As a result, it has been reintroduced and is now available again in the following maps:
    • Miramar – Clear
    • Taego – Clear
    • Deston – Overcast
    • Karakin – Sunset
    • Training Mode – Sunset
  • Fixed collision, texture, performance, and more general issues in Training Mode.
  • Fixed the issue where attacks coming from a certain range pass through cover and damage you.
  • Fixed the issue where a Crossbow’s Bolt remains on the Drone even after you recall it.
  • Fixed the issue where the character’s arm bends awkwardly when you lean/peek while crouching and moving.
  • Fixed the issue where a moving Emote is immediately played, skipping the standing animation, when you use it while crouching/prone.
  • Fixed the issue where the thermal effect does not show up for the Thermal 4x Scope in Replay/Death Cam.
  • Fixed the issue where the sound of the Porter/Pony Coupe suddenly reduces from a certain perspective.
  • Fixed the crash issue regarding the use of Mortars.
  • Fixed the irregular crash issue when the Inventory is open.
  • (PC) Fixed the irregular issue where a different player far off receives damage from your fires.
  • (PC) Fixed the irregular flickering of the Blizzard Zone’s visual effects.
  • (PC) Fixed the issue where you are unable to unmute yourself on voice chat when you enter a new session after you mute yourself using shortcut keys in a previous match.
  • (Console) Fixed the issue where the Limited Interact feature does not work when ADS is binded to the LB button.
  • (Console) Fixed the issue where the sound of a thrown Spike Trap is different per perspective.
  • (Console) Fixed the issue where the sound of a Motorbike/Buggy suddenly stops after a certain time.

World

  • Fixed collision, texture, performance, and more general issues in Vikendi.
  • Fixed the issue where you can hold onto the Emergency Pickup and teleport to the place it was before it got pushed aside by the train in Vikendi.

UX/UI

  • Fixed the issue where the item name and tier is displayed when you hover over the Saw-tooth Machete on the preview page of the Super Soldier Set.
  • Fixed the issue where the notification icon does not disappear from a received Key Fragment in the Workshop.
  • Fixed the issue where the Replace Attachment interaction UI displays the incorrect weapon icon.
  • (PC) Fixed the issue where the Sticky Bomb icon was missing in Replay – Highlight when a player makes a kill with a Sticky Bomb.
  • (PC) Fixed the issue where the killfeed does not show up when the remaining number of alive players decrease during a match.
  • (PC) Fixed the issue where numerous Key Fragments are created and are shown as a minus amount after you craft a Key with Key Fragments at the Workshop.
  • (PC) Fixed the issue where you are able to click only a part of the Acquired/Unacquired button at the Hideout – Weapon page.
  • (PC) Fixed the issue where a friend who is displayed as offline is displayed as In a Match when they enter a match.
  • (Console) Fixed the issue where the Cancel interaction UI is displayed as the previous keybinding when you change your Interact/Limited Interact to different keys during a match.
  • (Console) Fixed the indefinite line of the Preview button on the Store – Add-Ons page.

Items & Skins

※ Clipping issue: Graphics that are shown outside the visible part of an image/object.

  • Fixed the clipping issue when you use certain weapons with the Phoenix Jacket equipped.
  • Fixed the clipping issue when you equip the Big Bad’s Hood with the Black Bunny Headband.
  • Fixed the issue where a female character’s wrists turn transparent when equipping the Twitch Rivals Bomber Jacket with the Sleek Punk Top.
  • Fixed the clipping issue when a male character equips fuffenz’s Shirt with High Waisted Shorts (Blue).
  • Fixed the issue where the character’s arm is displayed awkwardly when holding Shotguns in Customize.
  • Fixed the clipping issue when you equip a Helmet (Level 2) with an Apocalypse Hairstyle and NieR:Automata – 9S’s Combat Goggles equipped.
  • Fixed the issue where your sight is partially covered in ADS with the Azure Dragon Jacket equipped.
  • (PC) Fixed the irregular clipping issue when a female character crouches or switches primary weapons with the Venus Club Outfit equipped.

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